<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Tiny Foundry Devlog - itch.io</title><link>https://quixjote.itch.io/tiny-foundry</link><description>Mine. Smelt. Route. Sell. Expand.</description><item><guid>https://quixjote.itch.io/tiny-foundry/devlog/1555292/0916</guid><title>0.9.16</title><link>https://quixjote.itch.io/tiny-foundry/devlog/1555292/0916</link><pubDate>Tue, 16 Jun 2026 04:09:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI3OTAwNTMyLnBuZw==/400x224%23c/L7acb0.png" class="post_image"/><p>Tiny Foundry v0.9.16 - Stabilization and Playtest Lane This update closes out the 0.9.16 Godot playtest lane. The focus was steadier real-save play: better save/load coverage, clearer village trade to...</p>]]></description></item></channel></rss>